Just realized I never posted the stoopid ingame footage I made for my scene :smiley: https://youtu.be/AeXy9KEzI3E And, for posterity, a couple of renders: https://cdna.artstation.com/p/assets/images/images/006/139/148/large/claudio-piccinni-01.jpg?1496308367 See you guys at the next challenge!
Marla Singer (Helena Bonham Carter) in Fight Club I would model * a base mesh (about 12 000 tries) with a good topology of course, * unwrap it * detail it in Zbrush or Mudbox, and export the second subdivision with its normal map or bump. From there on its a matter of shaders to make your model look realistic.
LOTET, thanks for the praise )) I fixed litlle bit concept of witch. And one more work in progress (concept design of knight in this time) Criticism is extremely interesting ;) full resolution: https://cdn2.artstation.com/p/assets/images/images/001/720/830/large/dmitry-morozov-witch-conept-sheet.jpg?1451725097
here are the staircases peris was talking about. Indeed a very interesting use of the effect, although they could have gotten some more detail out of it to justify using it. http://xbox360media.ign.com/xbox360/image/article/767/767200/mass-effect-20070223004224640.jpg…
I was reading around about this tech today, and it looks like they will be guided as well as able to be fired over mountains. At the maximum range (250-some miles), they'd reach an apogee of 95 miles up. That'll make it over pretty much anything http://fredericksburg.com/News/FLS/2007/012007/01172007/251373
I did I did this 3d character 13 years ago, around 2007. Last year i took the model and add fur to it with hair-farm in 3ds max and some paint over and this is the result! Hair and fur it's hard. You gotta have patience for it. Hope you like it!
Hello, looking for 3D support ? contact me :) You can make orders via quick templates: QUICK ORDER TEMPLATES just pick the template calculate your order. I will get back to you ASAP ! 3D FOR PRODUCTS: https://scorpion3d.com/3d-products 3D ASSET FOR GAMES :https://scorpion3d.com/3d-games Some about me: Games working on now:…
Hey guys just updated my portfolio, ill be posting my stuff here. More coming soon SLUG GUNNER SVW-001 Made with 3D Max, Substance Painter, Marmoset 2, and Photoshop Turntable: https://youtu.be/z3Di-M1jBTs Reference Apologies for so many images
hey, not sure if anyone here is a psp fan. I got to work on this one early this year. Cool game, new direction for the franchise, and so far it looks like people like it. Coming soon:P http://www.pspfanboy.com/2007/10/26/psp-fanboy-hands-on-socom-tactical-strike/
http://www.reuters.com/article/2007/11/21/idUST277542 http://news.bbc.co.uk/2/hi/4065647.stm it's also in the last line of the article: Namco Bandai is showing a proactive stance as a toy maker in the fight against Japan's declining birth rate.