Need someone to build me a basic bipedal character rig in Maya with a control rig for animation, with a skeleton that works in Unity. Let me know how long this will take and your rate. Email me at Endgamemobile@gmail.com
I was wondering if anyone knows if I could record a video in my Unity scene in a high quality than the amount of pixels on my monitor?? Also, how do I know if my quicktime is H.264 or not?
I tested Unity's de-lighting tool on a rock scan from a few weeks back, here are the resuts! model A bit about the process here: https://petemcnally.com/2017/07/26/afternoon-de-lighting/
Ok hope someone can give me a little heads up here. I want to use multiple materials for an environment running in Unity on IOS prob, everything above 3GS, now here is the issue... I want to bake the shadows/ambient occlusion to a separate UV channel, I have been told this will give me a drastically large hit to the frame…
Hello, I am looking for an artist to help with taking an existing architectural model and creating PBR materials in Unity, along with lighting it. Please send me a link to your portfolio and your rate. The job is immediate. Thank you
You will work with 5 other 3D artists on the environment. What i need is someone who is experienced in unity. Can make shaders himself and do the level design. I want AAA graphics no less. You also need to be able to help with finding solutions to problems. You will NOT rely on assets from the assets store unless…