Would be nice if you added a bunch more trees to the far left and right (circled in red), to give it that dense forest feel. I also think you could reduce global illumination to darken the shadows slightly.
Forest pro sample looks much more dense. Perhaps if you seek bright and vivid look for the ground cover you can increase saturation for the albedo maps and add more chunks of grass too the scene.
Gmanx, I'm curious where you've been hearing this. Indeed games can render more polygons these days, you could probably get away with a small tree alone in a courtyard, but not if you're talking about a forest.
I decided I actually would make some trees for the forest environment. I'm still not satisfied with this one, but I've been at it for daaays... Figuring out exactly what I want to do with it has not been easy.
Topic for concepts: Steampunk Animals - 10 water type - 10 forest type - 10 dino type - 10 desert type Please write info about price for this order, send portfolio to email below contact: topgameassets@gmail.com
Here's an intermediate pass of a Rafflesia I've been working on. Current order of business is to break up the directional flow of the textures, adjust the lookdev setup and breakup the smooth edges. The eventual goal is to possibly have the setup within a forest scene. I'll be using this thread to keep track of my…
Looking for some work to kick start my career as a 3D artist! I'm open for both onsite and freelance work. Check my portfolio at Enodmi.com. Tools used: Maya Zbrush Xnormal Topogun Photoshop Email: Enodmi@hotmail.com Thanks for looking, Forest
I'm trying to simulate light coming through the canopy of a forest and get those nice scattered rays. Using a gel image I've got the pattern on the ground I want but the shaft is still a cone. Any thoughts? Thank you so much!
I have tried it (midjourney), and while cool, it didn't feel the least bit artistic (to me). Yes, a photographer is an artist. But me telling a photographer to take a picture of a "girl standing in a forest", does not mean I can claim his picture as my own creation just because I described the photo I wanted.
playing with some procedural grass. I eventually want to make the oasis more of a hub with just the town and a bunch of spokes or pathways to other levels and I want to move some of the more forest-y sections to other levels like the one below.