Hello guys I want to share with you my first personal game character , I always want to create a one and now it's time to do it And voila the actual result . i still need to fix some design problem and cleanup the sculpting . can't wait to start texturing :D I started with 3 concept After i finished the concept i started…
I think most people would agree developing a character is more important that visual design in a lot of instances. If putting a character in skimpy clothes does nothing for the characters personality, back story, and traits, it shouldn't be done. You can have a beautiful visually appealing feminine clothing without…
I truly have no clue yet. I'm not even using Zbrush, she's being made in Sculptris. I'm probably going to make part of the clothing in Max or Wings and import it. One method I have seen is to use mask and mesh extraction to start the clothing base. There are a few youtube videos on the subject. Here's a simple one. [ame="…
Hey everyone! I haven't posted in a while. I have been very busy, but that's a rather tired excuse. I will be starting to post more often on my projects. Anyways, I have updates! I have finished the head, and have started on blocking out the clothing. I am modeling the clothes in Maya, and some of it needs to be redone due…
Looks awesome. I like it a lot. Only suggestion I would have for you, is it seems kinda off that the cloth is hanging there by magic. Seems like it would just fall right off to the ground. What I would do is, since you already have her left hand right there, just make her grab the cloth with the left hand. It would also…
are there spec maps on these models? i think the models are fine but the texturing is kinda boring, along with fabric why not put designs on the clothes or maybe some snow thats caught on to her clothes. -you havent textured the American soldier or german soldier 1 yet but dont make them anything like the German soldier 2,…
Hello guys I really need some clarity of the workflow when retopologizing a character for a game. I have a cat character wearing clothes and i have to make it animation ready. I know that most likely it should be a one continuous mesh but i have some doubts - sleeves of the coat and it`s bottom aren`t close to the body, if…
I'm not entirely certain why you want to use Kismet, but surely you'll just be better off entirely using UDK's Cloth Physics? In Max. if you attach the medallion's pivot to the cloth bone and the main part of the medallion to the rigid bone, maybe that would work? Making the medallion flap about but still seem solid.…
BobtheGreatII that is really something ! great work ! BhushanArekar that pretty nice work ! just that cloth of the little sister confuses me a bit about her proportion ! here is my super late entry for Female Lead theme ! i wanted to learn a bit more about hard surface sculpting so decided to make Kerrigan Dezerged from…
Super quick paintover just to get over what I think it needs. The transition between materials is too harsh. The Hex material seem to just sit on top of the cloth as if glued on. Add a seam along the cloth and embed the hex material into the cloth a bit. Maybe break up the lines with "clip thingys" and indents. I've…