Hello, I need a 2D artist to create YouTube thumbnails and diagrams to explain game programming concepts. You can look here to see the type of thumbnails I have in mind. https://www.youtube.com/@brobotics3898 If you are interested please email here with your portfolio in the email. info@brobotics-games.com - Peter
Hi guys - just wanted to share 2 video interviews. The first is with FRIMA studio, a game studio in Montreal doing 2D platformer game using Houdini. [vv]116086986[/vv] The 2nd is Ozone Interactive covering their Houdini <-> Houdini Engine <-> Unity pipeline. [vv]116087676[/vv] For more info about Houdini+games, here's a…
So, I'm working on this custom rig for a class (animation for games) and I'm creating my rig using bones as per the tutorial 3ds max has. My problem lies with the double rotation of the bones bellow the elbow that end at the wrist. So that the wrist polygons don't twist, you are supposed to use 3 small bones that are…
Hey guys! Since you Polycounters always gave me good advice and helped me out many times before (for which i am very grateful), I wanted to share my situation with you and ask you for your opinion. So heres a background summary for clarity: I'm a junior 3D animator at a small company for almost a year now (almost as long…
To keep it sweet and to the point (this is gonna be long :) ) - It's great that you have a solid investment in the company you work for, it's also solid that you all can voice your opinions... BUT... if you've done your part in letting the heads know that you are worried with the direction they are taking, and you can't…
Your link has an extra bracket at the end, might want to edit that. I see a bunch of commercials, and some cinematic/narrative pieces, just playing in the default sort order. So I'd suggest if you're targeting game animation work, you create a web page for it, and only show game work. All the rest is distracting from the…
We are a team of experienced 3D and 2D artists and we have cooperated with many party of the game companies and individuals, we will provide services in high quality of creativity, artwork and technoloy. "Funny" and "Perfect" is our style. We are ready to make your project to the next level for indie prices. Our services:…
Pre-feedback final design: -Going with the sleek/clean/formal theme, I made Yi's coat more like a tuxedo (the collar like Ky's and the Scepter 4 team from K-Project, both in my references). The belt is a tuxedo belt. Slacks like Ezreal and Tuxedo Mask. Wasn't sure what to do with his shirt, so I ended up doing a straight…
Character art is incredibly brutal, most of the time there are only a few positions and they are highly coveted internally and externally so competition is fierce. Typically there is no "good enough to land an intern spot" its either sink or swim. It's also probably the 2nd easiest thing in production to farm out, so a…
Hi, My name is Vadim and I have been working as a spine 2d, unity animator for about 1 year. portfolio: https://www.artstation.com/korckyReady to work everyday about 6-8 hours and start ASAPThanks.