Made a small grooming tool for Maya + Ornatrix and put it on GitHub (free, MIT). It's the set of steps I repeat on every groom: * one-click Fur Ball or Hair from Mesh Strips setup * build the whole operator stack at once, with the heavy ops created disabled so the viewport doesn't choke * bulk enable/disable of the heavy…
We're building a live weekly quiz app for tens of thousands of simultaneous players. The look is dark and theatrical; set in a future where things have gone slightly wrong, somewhere between graphic novel and mobile game UI. But the tone of the character driven narrative that runs alongside is very knowing. Think Deadpool…
Something to stop checking news. For a single weekend only. Something a bit sad and lonely with a smell of landscape like LeGuin's "Planet of exile" or something weird and oddly intriguing like "Amatka" by Karin Tidbeck. Any suggestions?
so like to get some help on the texture for this. Now i know i'm going to fix up the color but i have to ask this question as I get confuse. So this is made with substance painter. I got feedback but well drawing a confusion. In this image of mine the feedback i got was -use some alpha height map to make small details.…