Hi all, I've gotten around to starting a new personal environment project. The goal is to learn new workflows, develop and hone my skills whilst learning UDK. This environment was originally created for a tutorial and produced in under 2 weeks of evenings . I want to improve upon it and produce a section of the environment…
how did Mario64 advance gaming? o.O come on, who here did NOT run Mario around in cirlces for the first 20 minutes they got to play? using the joystick to tip toe, slow walk, walk, fast walk and finally run flat out? running in tight circles and spiralling into wider and wider circles? running up the hills and sliding down…
Hmm you can make almost any brush work, some better than others... What I found helps is playing with the flow and spacing. something other than a circle shape helps but it can be just the default circle. If you just use the clircle shap try playing around with the roundmess jitterYou can play with the size jitter and the…
Not back to start the dialogue up, life got in the way, and I just got done making some adjustments to the site, etc.. and items were tweaked related to feedback from this forum. Just wanted to thank everyone for their input, it helped us look at from a different angle. It doesn't matter whether your input made me feel…
[ame]www.youtube.com/watch?v=eAhfZUZiwSE[/ame] serious note. Not even the pro's do perfect circles, but they get close. Then they use ellipse guides. The purpose of being able to freehand cirlces is so that you can do confident lines and not have "hairy" sketches. So the drawings stay clean. Anyhoo, I bought Scott…
Hello there. I have learned yesturday how to test a set in Dota2 Test. That's was shocking. Loadout is realy not enough to prepare a technicaly great set. I have 2 bugs, that I want to fix, but I dont realy know how to do it. I. Color bug on Shoulder item. It seemed that yellow color appears in wrong places. I dont see any…
Thanks guys! Revel: Yeah, I thought it looked a bit thin too, so I might thicken it up. I made it thin though because in the reference it looks not very thick at all. Figured it was just some sort of thin metal shielding. I'm not sure exactly what type of weapon it is, but I figured it was some sort of gun-staff. I haven't…
Awesome thread! This looks amazing! I can't believe you put so much work into making it... wow! I was inspired by that same talk and started messing around with my own set up making improvements, but never got as far as you did. I normally have the morphs wired to a control board and load/save the positions of the animated…
Would love to see a more interesting shape on the big tree. The roots are nice, but floating. The main trunk is very straight, could be nice to make it a spiral or some other interesting shape, that complements the half-circle stage. For example, an old Juniper in Moab by Douglas Miller: