Was able to apply the second texture image to the second object after I applied a material from the library to the second object. I noticed after I applied the second image it was placed into the scene also along with the first image.
I'm trying to create a script which stores the current materials applied to the asset, then apply one material to the whole thing, then be able to paste my original materials back on at a later. Is that possible, and what command should I use to query what materials are assigned to my faces.