heres part of the script that ive been working on if anyone is interested. Essentially what its suppose to do is select the UDIM patch user specifies. For example if user say select 1001 UDIM (u1_v1) uv, it will select all the uvs within the UDIM tile boundary. Its using PolySelectconstraint as the backbone for the uv…
Hi all, I’m looking for someone who is good at retopology for human characters. I am creating a 3d animated project (not sure if this is the right place 😅) and, as I suck at it, I need someone who can do it so I can progress with the character modelling. If I could also get a few more character artists (at least 2) and at…
Depends on how many polies the characters have, duh. =P I think it was just over 2000 for the total scene, so including chars, but a bit more if you use planar quads (which walls will likely be) or maybe even Ngons. ... rummage rummage ... According to wikipedia it "has a set limit on the number of triangles it can render…
Hi guys, just wanted to share a Make planar script which works with a one hotkey based on a current selected handle of Scale Tool. Works with verts, edges and faces. ///UPDATE/// Now script works with custom pivot position and orientation. Also updated the GIF. Best explained by the GIF below :) \\\\\\\\\\\\ INSTALLATION…
try this (convex only though so concave would need to split into convex then recombined after being wrapped individually)... -- creates a ray point along the edge fn getEdgeRay msh edg =
( ze = edg - 1; a = (mod ze 3) + 1; b = mod a 3; fverts = getface msh (ze/3 + 1); v0 = getvert msh fverts[a]; v1 = getvert msh fverts[b +…
Well it's nice to see we already got some fans among us lol, yikes, maybe this isn't the forums we want to be posting our work in? Maybe www.gameartisans.org is a more friendly and appropriate place. I'm just kiddin' my loyalty hangs with Polycount ;) However, I'd appreciate some professional and calm criticism as we get…
Hi everyone, I'm creating a 3D animated, voice acting series called The Rise of The Infection. It's a zombie apocalypse survival story about two sisters and the people they meet in a dangerous, changing world. I've already created most of the characters models in MakeHuman and I have voice actors lined up, I'm also working…
you get a soul from killing that dragon, and it permanently removes the dragon from that level, letting you run through. I'd recommend getting a good bow first, and take as many arrows that you can afford/carry! Killing the dragon is crucial if you want to take your world to Black, at the entrance to the castle there is…
FUCK YEAH!!!!!! Here is what I think is up: AmbientSoundMovable doesn't work over network/lan. The cue you made from the audio file should contain an Attenuation node for falloff. So, no need to place the sound in the level, it's pulled from the UPK. What this does is whoever gets to the switch first (press "E" for use),…
So triggers 2 and 3 cannot be activated until trigger 1 is activated? If trigger 1 is not activated then 2 and 3 cannot be turned on, therefore cannot be active. When trigger 1 is turned on, this should toggle on trigger 2 and 3 (or just 2 if this is per trigger). Your kismet is handling them without knowing about each…