Sa7en: Glad you like it! Spent weeks on this thing laying the scales individually -- it was worth it for the end result, but I don't think I'll be doing another dinosaur for a while. Stoofoo: I dunno, I've been eating a lot of jelly beans lately. Jelly beans and coffee... I think they're the secret ;) Verybad: Thanks! I've…
Hi! I’m gathering a small team to develop the first act of a game in the style of Until Then or OPUS: Echo of Starsong. What differentiates the project: The game's emotional narrative is its heart. The first act is fully written and revised, with strong positive feedback from test readers — the main reason I started…
yeah that's leaf instance, which I forgot to hide 'kind of', I also wanted it in the foreground to see how much it popped towards the viewer I have been recreating the scene in unreal, but have been a bit ill, so haven't been working on much of late EDIT so i find these are best to view in DEO VR player. has a lot of…
Make the AO darker, but also less dense. Don't go overboard on AO, I feel like subtlety is key in these situations! As for your model, I'll provide a few crits :) - Very clean. No shadows. No variation in colour of the cloth. Look at your reference. The jeans and singlet are both a bit dirty, so there's a mix of colours to…
If you’ve shipped enough work, you’ve seen this moment: You approve a render. Someone changes one small thing. The final output doesn’t match what you signed off on. No one did anything “wrong.” But now you’re explaining differences to a client. That’s the problem we wanted to solve. The Real Issue Isn’t Quality — It’s…
Hey I've been working on a 1:1 scale remake of a series of factory units that used to exist in my area for a project and I just have a question about mid-sized assets and how to add more character to them. This is one of the unfinished middle units, I've slapped on some temporary materials in the mean time but I have a…
Been through several reworks of this. I did some scanning of some native plants near me and used that to rework the central plant, which I think has a much more interesting silhouette now. Also scanned some bits and bobs to populate the scene with secondary and tertiary forms. I think I'm about 80% happy with this now, the…
Hey all, Been meaning to join up here for ages now! Such a great place! So I do environment art and Materials and am really keen on building my skills and techniques. I really like the world of Deus Ex, and so I am building a similar, cyberpunk environment in unreal 4. I've been using texture sheets for trims and those…
[ QUOTE ] The game has great art, though I wish the environments would've been closer to the insanely epic environment concepts they've pimped. [/ QUOTE ] Totally agree there, I got the factions collector set with art book and thought exactly the same thing for the characters too. I mean it looks great as it stands, but…