Vig. They still make it seem like the playstation was what triggered it ;) Although id rather say it was something that had to do with this. "The court yesterday (Monday) heard how Palmer had also become convinced that she was having an affair, and went into a violent rage when she told him she wanted him to move out in…
There seems to be dirt on the windows but not on the car, or at least not enough, it can get pretty muddy in Sweden. I like the design, it reminds me of a Diablo Lamborghini :) Want to make it cooler? take the camo layer and desaturate it about 50% :P make some scratches where the pain have come off mostly on exposed edges…
there used to be a BUG in photoshop cs ( its is probably still there) where if you adjusted the hue and saturation too much a couple of white pixels would turn into this PORN-LIME-GREEN but really just a couple of random pixels not everythign that was white. on the official promotional website for "Team America World…
Picked up a black 8.9" aspire one yesterday evening at fry's for $250 with the 160 gig hdd, been messing around with it and set it up with office 2007 / photoshop cs3. It boots up PS pretty damn quick. Having it on wifi's been useful for diagnosing some router issues we've been having lately. Big props to Acer for…
its funny cuz in the words of Dr. Abhishek Chaudhry, PhD in "nothing but basing himself on opinion and lack of evidences contradicting him" said to me once: "god doesn't exist! prove he does, and i'll be the first to bow down before him." that's ur scientific evidence right there! @Tulkamir: ur supposed to cloes ur eyes…
Have you tried putting the viewport camera inside the mesh so your looking from inside out or moving verts/edges near the problem area? Also try an STL check modifier with individual checking then reset x form and collapse the stack to edit poly, if this still doesn't work then reset max and merge the scene. If again no…
adam nice model nice render. what you said about the shaft of sunlight is interesting, but its not quite conveyed in the scene, but could be. first id say add very subtle "streaks" of light coming from right hand side. then render out scene again, with background image projected onto a plane (using a Matte material if your…
Thanks for the kind words, yall. Daz, I really want this thing to look as in game as possible, so I was only gonna use viewport grabs. Even on my 3 ghz p4, renders seem to take forever with so many lightsources. Is there any way to put more active lights in the scene at once? I tried using a light to brighten one of the…
Nope. Here are 2 screens from virtools. It's a very basic scene. No hlsl shader, just full illuminated materials. Lightmap material is set to sourcecolor/destcolor. It took me hours to discover how i should setup lightmaps to have same results between vray renders and virtools gah :poly142: So well, it's not that bad with…
Ha, glad to see you guys also like them. You should have taken a picture. I'd have a picture up but have been procrastinating my shopping trip all week. I will, however, be adding to my list the ingredients of a few things posted here - success! PS: Microwave bacon reminds me of this little girl.…