Poop in a bag + Door step It's a tricky one, some people hold grudges against that publisher or whoever is in charge up the chain at said publisher. I'm kinda half n half, I was pissed at em for awhile but now I'm not so bothered by it, we've got better things goin on now, their loss ;) But at the end of the day I remember…
sadly tge last few items don't do very well n the workshop, especially compared to the way simpler first tstcase we added :X is there any source of what mae it actually in the game? before we fit this hammer to axe we searched for items in the store and the ones accepted ofr the game in the workshop. but apperently the…
The thing with Booleans is, though, that the topo always is. Just read through your Shapeshifter dev thread and I have to say I'm impressed. The baked results are perfect. I just tested this in Max using your demo mesh and the Chamfer(quad chamfer) modifier, and the results weren't great. How are you dealing with normal…
Yeah, its just a modified lambertian term. Standard lambertian is L dot N which goes to 0 at 90 degrees from the light, to get a single core shadow with a hard edge like that the lighting term goes something like Saturate(dot(l,n)+c) where c is some number between 0 and 1 that controls how far back the shadow goes. Really…
Hi! What does the mesh shading of the lowpoly look like? Is it the same on all parts using the same texture? Are the stacked shells oriented in the same direction? I would expect the final shading (normal map applied) to look off for each part that's reusing texture but that has mesh shading that's different than the part…
[ame] http://www.youtube.com/watch?v=qqVzl_hZbiQ[/ame] You can purchase this script here Description This script will help you to manage animation keys faster with help of several tools: Key Manager It can: Delete every N-key(s). That means that after deleting 2 keys initial keyframes like: X X X X X X X will be: X X…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Here is a bit of code in C# for a quasi Active Reload in Unity3D. Put this on an object in the scene and run. Can be used for anything that requires timing, use your imagination ;) . More code for stuff on the way. using UnityEngine;using System.Collections;//There are many ways to skin a cat, this is my way. Hopefully it…
Once in zBrush, you need to click on your kuadro ref pic and press "n" for new picture. Kuadro needs to be active somehow to understand the hotkeys. On windows ALT+TAB until you are on your refpic and then "n" would do the trick as well. If you right click the kuadro icon and click on about, you'll see the hotkey list.…
although I'm not super happy with it(being my worst critic of course) I feel I'm learning alot and it may actually come together hopefully i can pull it together how i in vision. so i decided to take a couple of steps back n try to learn to walk before i run and figure out how these things we call "values" work. LOTS to…