Hi - thank you for your reply. Apologies for the lateness of this reply! I managed to solve it. The bolts were exactly in the same place but with a combination of making the cage a bit bigger and painting the skew I managed to fix it. Thank you once again for your reply/tips/advice. :-)
Here are my UVs: Crazy idea. What if i bake 2 normal maps. One with traditional marmoset workflow and keep it as is. The second one would be bevel shader in blender. And then ill have to somehow replace problem areas from marmoset bake and replace it with good bevels from bevel shader. The problem is i dont know how to…
thanks for the reply the left one is a somehow realistic representation of the high poly....it has the flat look where it was supposed to be flat the right one is just...wrong in my opinion....i've modeled recently some props for a game and baking them with only one smoothing group just sent them back as a feedback....and…
I can't reccomend this extension enough, if you want to cut down on the distraction of youtube while still having access to it as a resource: https://unhook.app/ Here's the only two strategies that ever "worked" for me, however if I got overwhelmed, they stop being effective. You will need to get two timers. Preferably…
any way for ME to delete a post or one of my own replies? I was trying to reply on my phone and it was not working, then later it looks like the reply went through twice so I have duplicates on my thread. thanks
I get that, but to be honest there are a million other little things like that that need to get done at most studios and even having a programmer do that task would mean diverting their time and resources from the other hundreds of things trying to steal their time. Things move really slow at most companies in general and…
Thanks for the reply! i was just wondering about what to do with the corners. I saw a video from EMC3D where he said that long triangles can cause problems, i'm not sure i understand why though
Sorry, Gabriel. Didn't see this reply until after replying to your email. Ok! I'll try these methods as soon as I get a chance and report back if I discover that it wasn't caused by borked preferences. Again, appreciate taking your time to provide such a detailed reply.
Laheen > cheers dude glad you dig them. conte > recently been trying to tighten up my composition and forms, its a slow gradual process hehe, but hey you should have seen some of my old stuff. shotgun > i get hell mixed responces on my stuff everywhere i post it, i think its because i sometimes let the viewer read into the…