@poopipe yeah mate, that's it. But it's been so long since I did either of the things I mentioned that I'd almost forgotten about them. :) @pixelquaternion The banding is as a result of how black/white gradients are viewed in a linear workflow. It's best to disable gamma and render it using scanline. But yes, Zbrush is…
I agree with Pixelatedkiwi, I'm assuming the plaster and last wood was made using Zbrush as a base. I understand that testing out new techniques is important and a great way to learn, but I suggest you keep it uniform on this project and make some heavy modification to those textures or rework them altogether. Other than…
@pixelpatron : No problem! I just dynamesh it at a reasonable resolution and work from there. The brick above was about 700k polys. But with this method of masking and moving, you will get stretching. So at that point feel free to dynamesh again. @atomander : Thanks, no problemo. Here's a link to the project on Epic's…
http://pixelenemy.com/activision-ceo-bobby-kotick-made-64-9-million-in-2012-among-highest-paid-ceos-in-u-s/ at least for Activision Blizzard, you know where most of the money is going to. i wonder how the people working there feel about it.
Haha, thank you dude! Appreciate it. Hoping to up the workload soon... As always. Not art job suckkks! Three ten minute Pixelovely studies/gestures/whatever, trying out Conte's Modeling brush -- Which is just a low flow, high spacing round brush. I didn't use the time very well. These are so boring. I suppose I ought to do…
Thank you @Pav3d, glad you like it :) thanks @tierzilla , will try to do well! hehe Thanks @pixelpatron , I'd love to return to the orc project whenever I set up my pc again! I'll keep doing fur tests until I achieve a result I like. I'm not giving up, no sir!
Hi pixelpatron, you are absolutely right about the roof and and the tree and I fixed the tree and added the normals to the roof to see if that helped which it did a bit. I actually got the whole concept of the roof wrong I found out but by the time I realised. it was constructed of multiple separate curved bricks similar…
That's good advice to follow PixelMasher. You are correct in your assumption, because every company that has "screwed me over" has been a small indie company. I just feel that when you get down to it, art is art no matter the product, and there should be laws or contracts protecting it. Every other piece of public art has…
Thank you for getting back to me so quickly PixelMasher and Deathstick! In answer to a few of your questions, the scene will be a single room with 1 hostage , 1 bad guy and possibly 2 SWAT member which will be rendered most likely in MentalRay. i plan to reuse my models and modify them as need be so i could potentially…