my nightmares usually invole my teeth falling and becoming all rotten, when i wake up im glad it was a dream :S and also where i fall from high places and at this time i usually wake up.
I've been using Gigapixel AI for 3 years, I just grew dissatisfied with it after a year or 2 and wanted to make textures that weren't obviously upscaled. Upscaled textures have a very distinct dead giveaway, they always look crusty and waxy.
I agree with that but since you're there already what I usually do is.. build material functions for specific terrain types - eg. grass. these materials might have slope blending, various stuff to break up tiling, heightblending between the various textures - whatever is needed then use the specific landscape layer…
Usually this type of stuff is set dressing added on top of more clean and generic tiling textures. Decals or mesh decals, scattered rubble, vertex painting, etc.
Usually you need some kind of specific solution to get stuff like that working, it's usually sorting issues that stops you. There might be some override in the material? Force Forward Rendering on something maybe? That's just a long shot though =/
Time to focus on an art test. Finish this later. koryface: nice duddde. SSS illuminates surface evenly in tissue, and is usually clearest against contrast (hiding the light source usually). ex: Sloppy paintover; That hand should be more like :
I usually put a mask in my alpha channel for masks, but as far as the sculpting goes. I usually just beat down the edges with trim dynamic and use alphas to get the details I need then bake. Nothing too crazy.
Nothing wrong with not having much of a story, I actually meant it as a compliment :) It's usually best to keep things simple when it comes to these types of games, trying too hard usually ends up messy...like the recent COD games.
Nope, I use my local bookmarks. If I use a different computer I sure as hell won't go on the same sites I usually do because that usually means I'm in a university room and only doing work.
I've gotten that error when the hard drive isn't working. Usually if I open up the case and make sure all the power plugs and IDE ribbons are secure that usually solves it. Nothin like the ol "jiggle the cable" fix!