Hey, I just finished my "Urban Warfare" environment. I have been working on and off for over 16 weeks. It was a lot of fun, but now its time to wrap it up! Artstation: https://www.artstation.com/artwork/3Gyxo https://youtu.be/6-sueN_MsV4 Because this environment is so large, I made custom LOD's for quite a few props to…
In my experience this method works only for very limited and rare kind of photos where color info basically match height info. So I stopped using it long ago since crazybump . Under tangent light angle such materials instantly reveal its fake nature and gets kind of eye catchy. Still would be interested if it would be some…
@notman if you don't mind me asking, have you tried browsing polycount for a good period of time on your mobile pre and post change? the experience has gotten worse. Before I had to zoom around but had all the information from a desktop experience - you actually lose critical information on a mobile view. Little to no text…
my hacky artist understanding of this: (feel free to correct) 'coverage' refers to a concept linked to anti-aliasing - when you smooth(blur) the boundary where two objects overlap you get pixels that are not 100% foreground and not 100% background but a range in between. 'Coverage' is a visualization of that anti-aliased…
[ QUOTE ] dang how much do one of those stormtrooper outfits cost?? [/ QUOTE ] It ranges from kinda cheap if you make it yourself to down right thru the roof if you have someone else do it. Here are some links: http://www.tk560.com/stormtrooper.html Best place to learn how http://web.ukonline.co.uk/bingo275/index.html Best…
as long as this forum wont be anything like CA then I am ok with it. A FINISHED section being the main game, where people just drop art and don't contribute to the community. if you pick out a random poster from CA and see what he posted, its nothing but ass patting. If you are to lazy to post constructive crit's or…
Thank you all for your answers! To be honest this gives me more piece of mind because this approach has given me problems with simple models like this one and I cannot even imagine what would do with a more complex mesh that has more details or intricate shapes. With all the info you have given me I would call this…
still super flat lighting. Also lots inf intensely saturated colors and contrast in the textures really don't give the eye anywhere to rest - the sky is the easiest thing to looks at because of the value noise elsewhere. For a fix, try finding a ground/grass color that doesn't clash so hard (red and green fight alot!) and…
I want to create art for a custom spell. So i'm trying to figure out how the creation kit attaches art to a spell's mesh. For example, the Firebolt projectile: It's Editor ID is FireBallProjectile01 and it's art file is "Magic/FireballProjectile01.nif". So I've found and extracted that nif file, but I can't find the…
I understand your frustrations... I've been rounds with customer service in similar ways also. I write very clear and concise emails and I get responses that sound like they read the first line of my email, then replied with a solution. If she needed more info, then she should have eluded to what info she was expecting.…