I'm putting it off for now, but i'm sure to get it eventually... one question though, for you's guys who's playing - is there a decent semi-auto assault rifle? I have always been a dedicated FAL user in MW and the MK-14 in MW3 was GARBAGE. please...appease me just a little?
hey guys, really liking the new marmoset :) Just wanted to ask if there was a good way to stop these appearing? The mesh isnt all welded, but even on a test mesh with a welded edge the light still leaks out down the side of the edge. Is it a scale problem? or is there a way to stop it? By bigern77 at 2010-08-14
There are around 14 sections (seperatly built); from which will be blocked out low poly (furniture, vegetation & destructive elements). then only a selected number of assets will under go high sculpt and retop. Everything is intended to go to UDK in the end...hopefully The original master file from where everything will be…
Every time I see the commercial for this movie I lose a little faith in humanity. Then I punch the closest 10-14 year old and I feel better. The only good spoof movie I have ever seen was Not Another Teen Movie. Pumpkin-tits is the the best phrase ever.
Anyone else find this to be completely stupid, that someone can't sell ORGINAL, unused versions of software? It's a product, and not even used at all, so it doesn't go under the used-market-damages-developers-argument. http://www.eurogamer.net/articles/2010-09-14-court-ruling-threatens-used-games-market
FFS Quixel release it already, it's only a beta we wont bite if it's not perfect. This waiting has become really tedious and the only change on the website today is pre-order has changed to "Buy Now" and we are well into Q2 09-06-14. Quixel you have 5 hours to comply :poly127:
2. Not sure about the release date of Megascans, however some charts already exist to serve as guidelines for creating materials. http://seblagarde.wordpress.com/2014/04/14/dontnod-physically-based-rendering-chart-for-unreal-engine-4/ Also check out this…
This viewer is great but for me it just floods my ram ;/ I use firefox 14 and when I open p3d firefox starts to eat away my memory . Even if I close p3d windows it stills eats more and more of my memory and I have to terminate the proccess ;/ Any idea ?
Thanks guys! I think i'm just gonna stick with a single more powerful card for now, going to go with : http://www.newegg.com/Product/Product.aspx?Item=N82E16814125462&cm_re=Gigabyte_GeForce_GTX_770-_-14-125-462-_-Product for now at least. Anyone else use a GTX 770 or have any thoughts on the setup?
Are you using Max 15 by any chance? I've never had these problems in 14 but in 15 they seem abundant. Its a bit hit and miss sometimes, to fix it. I either have to go in a fix the normals, or i just add an edit poly modifier, triangulate and undo, seems to fix it most of the time.