What to Create Two (2) pieces, one movement cycle animation and one animation of your choice from the options below. * Movement cycle - this usually consists of a Run or Walk cycle, but if you have other ideas on how a character/champion could move, feel free to use your creative genius here and show us how else a…
Blindside Interactive, the team behind the upcoming Maneater game, a gritty singleplayer action game set in the depths of the Gulf Coast needs a full time character artist, ideally a specialist with a background in creature art. You'll need to have: * Extensive 3D character art experience. * Understanding of creature art…
@SSquir33 My first two points might seem a bit brutal but these come from a purely statistical and analytical perspective. There's plenty of GDC talks on what games become successful ln steam as well. A majority of game design students I've seen around the globe, or even locally at universities here never get any success.…
I have tried several types of giving feedback. Regular feedback, shit sandwich, points... Overall, the best method I have found is to do paint-overs: 1. They help you get into the right mood for critiquing. The right mood being that you want to get this art piece as good as possible. 2. They help identifying problems. Even…
Starboard Games is looking for talented programmers to join our project INT (www.int-game.net), a roguelike turn-based Sci-Fi RPG with a strong emphasis on exploration, dungeon crawling, character customization and story-telling. We are an indie studio comprised of highly professional and friendly people from all over the…
Hey, friends. It's been over two years since I posted in this thread. I wish I could say I've improved a lot since then, but I feel this hasn't been the case. I graduated from school in December and spent until September looking for full-time work. Then we moved. It's been a hectic few months. I've continued to draw and…
Yes! Megascans open beta is slated for release April 30. We are preparing content and a few 2D and 3D scan samples along with an official announcement. We really don't want to do any more big announcements without releasing some actual content to mess around with. I would be happy to share some updates in this thread…
Yes carrying angle is between arm and forearm (there is similar thing at the knee but not sure if have same name ) Pose is up to you (just keep in mind that carrying angle is part of anatomically correct human arm its not accessory-pose thing ), current A - pose is perfectly fine for rigging and with some re-sculpting can…
Here's what I've found about getting a formal degree/diploma from a traditional school: it looks great on your resume, and a lot of companies today still look for that type of thing when hiring. But I would go into school with slightly low expectations. I say that, because unless you're in a master's program or beyond, you…
Funny thing is I work for Her Interactive. 50-60% of our staff is female so my slant on this rant is a bit skewed. I'm kind of tired of this male vs female games rant everyone gets stuck on. I look at it more of a "drunken frat brat game" Vs "a game with a good story or compelling game play". I guess I have to lump myself…