Nice job, there is a clear improvement over time. Although the brick and snow substance looks surprisingly worse than the previous ones. The "pavement and muddy soil" looks great although the sticks could maybe be lowered a bit to better hide the height "cheat". One minor thing is that you could make it clearer which…
Ha, You got me! I knew somebody would have seen the old one. I am honestly flattered that you have one of my old renders in your inspirations folder :) I abandoned this model right after that old rendering until la couple weeks ago. After a TON of cleanup I put it back together and Voila! Textures... Yeah, probably…
Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
Thanks @hwaminjung! I really appreciate your pointing this stuff out, especially about n-gons. I kinda already knew that but the net is full of conflicting advice on this topic, some people say n-gons are fine, some think they're the devil 😂 I will try to be more accurate and less sloppy in the future and follow your…
Ooh, another thought for a 3D art Photoshop: channels for the normal map and stuff, so you can use tools like clone on all of your maps at once, or sample colour from all of your maps and the same time and then paint over another part using it. Could make last minute adjustments crazy slick, especially if it auto-imports…
Poop in a bag + Door step It's a tricky one, some people hold grudges against that publisher or whoever is in charge up the chain at said publisher. I'm kinda half n half, I was pissed at em for awhile but now I'm not so bothered by it, we've got better things goin on now, their loss ;) But at the end of the day I remember…
sadly tge last few items don't do very well n the workshop, especially compared to the way simpler first tstcase we added :X is there any source of what mae it actually in the game? before we fit this hammer to axe we searched for items in the store and the ones accepted ofr the game in the workshop. but apperently the…
The thing with Booleans is, though, that the topo always is. Just read through your Shapeshifter dev thread and I have to say I'm impressed. The baked results are perfect. I just tested this in Max using your demo mesh and the Chamfer(quad chamfer) modifier, and the results weren't great. How are you dealing with normal…
Thank you for the feedback! To answer your questions: 1. Yes, I am definitely planning to model an outboard motor for the rear end. Right now, I am in the process of gathering proper reference blueprints, photos, and technical data to get it started. 2. For the Grand 850 itself, I used official layout schemes and dimension…