Hi Render, maybe you can implement something from this stuff.. I'd like to see transfer of UV from hipoly to lowpoly for example.. missing this :) -- UV Layout-- This program was split off from the Surface Toolkit.... Thanks to the guy who coded the TV drawing routine I'm using.-- please email me at…
@notman @another caveman Looks like it's a project they're working on, called Project Yuna. The links are in their signature. https://polycount.com/discussion/191846/sketchbook-id-ll/p6
I cant say that im a big fan of most of your textures. Most of them seem to have excessive amounts of dirt, which looks like youve just plain slapped it on top with a blend modifier.. the dirt just looks out of place. most noticably on these pieces: http://files.shownd.com/b/k/a/bkaczmarek/uploads/large/1917906.jpg…
Hey there James Currently your sculpts lack solid structure , but that can be easily fixed My suggestions is to check this link and follow advices given there : http://polycount.com/discussion/191880/bust-sculpting-anatomy#latest
I like the shoulders from 2, and the rest from 3. I just picture poofy silk like cloth that's partially see through almost like a gypsy. If it at all possible you should try and bring the cloth on the shoulders down and have exposed shoulders like this:…