If your work is under an NDA, does that mean you aren't even allowed to play through a game and take a screenshot of a part with some of your work in, then you can say 'I made this building' or whatever? I've never heard of not being able to do that at least. I have also seen various people posting work here or having it…
Any slight distortion is worth it for what you gain back in pixels, the ease of painting and overall sharpness imho. It's somewhat of a balance, but if our outsourcers sent work in to us looking pelt mapped, I'd send it back. It's been touched on somewhere in here I think, but very VERY generally speaking I see the formula…
Of course level design, set dressing or building out the environments is creative. I meant more on a per asset basis. Its basically like outsourcing and cleaning up assets. (again this is per asset) Which hey I have no problem with, sometimes I feel modeling gets in the way of building cool worlds as I dont have the props…
Aha. Yeah, I have lots of meshes from various outsourcers, many either collapsed or else with Edit Poly on top of complex stacks including TurboSmooth. I can see how that would make it tougher to reverse-engineer a proper basemesh. Dang. I'll keep testing and share what I learn. This could be a big win for my team, which…
psst... Mario games get outsourced all the time. It's not the same Nintendo team making all Mario games. Mario & Luigi: Superstar Saga: AlphaDream Mario & Luigi: Partners in Time: AlphaDream Super Paper Mario: Intelligent Systems Super Mario RPG, Legend of the Seven Stars: Square Super Smash Bros. Melee: HAL Laboratory…
Up. Looking forward for 3d art outsourcing projects starting from March/April. Can provide updated portfolio upon your request. Feel free to email me to info@orange-graphics.com.ua to request bids for your projects, learn about our resources availability and discuss possible cooperation within your projects. Our pricing is…
This. If you are applying for a QA position at a publisher you will get an interview during the busy season with any resume that has some work experience. QA departments are often so in need of warm bodies that I've had HR send me candidates to interview whos only past experience was "Pool cleaner". I haven't been involved…
As the years go by, the job of a 3D artist is increasingly specialized. In big productions, environment artists make fewer textures as there are teams of surface artist making substances and trim sheets. There also is an outsourcing department to feed in generic 3D stuff into production. So it's OK to do the same. In…
Looks like OP is an outsource studio. Could some of their artists be showing their own work on their own sites as well? Have you reached out to the artists directly? Regardless though, Polycount is not an arbiter nor a court of law. As such we can't be responsible for what others post here, But of course we retain the…
It differs from recruiter to recruiter. I've recruiters contact me and say "Hey Rick, we know you are not currently looking, but we have this opportunity that we think you may be interested in." Conversely I've had another company that I had registered with years ago call me out of the blue, get my name a little wrong and…