if i was reusing stuff like this on a regular basis, it would probably be a good idea to give the pieces numbers for filenames and print out some screenshots of them with the matching numbers added
Man 1: "One...two...three...four...five...six. Six, the perfect number." Man 2: "Isn't three the perfect number?" Man 1: "Hm... yeah, but I've got six more bullets in my gun."
This is the mesh after a re-top through Quad Remesher. Some numbers of before the re-top. After a nice UV sesh. Final numbers look like this. Pretty content with them.
Trying to figure out what kind of style I wanna go for. Number 1 is more of tribal/ native compared to number 2 being more noble, with a little monk mix.
Close, but number 1 for me. I feel the blue is just overwhelming everything, whereas in number 1, each piece is still very distinct. Looking great though, good execution! :)
I'd go with either number 2 or number 4, they borth fit somewhat with the original color scheme, but also has that mix of warm and cool colors. Awesome job man! :D
dude that is a bummer. To help you out in this harrowing situation if you give me your credit card number, expiry, and the number on the back I'll pay off your balance for you.
Some initial sketches, i think i'm leaning more towards the stylised look of number 1, but i like the comical aspect of number 3 aswell for Lulu's personality
neat work buddy, especially the polycount does the UV map support numbers and shit or would they get mirrored? a nice big number 5 would go well on the wing.