MP was in D3 from the beginning, though only as little as you would expect from a primarily SP game. The game that brought MP with a patch later on was HL2.
http://developer.valvesoftware.com/wiki/Mistake_Of_Pythagoras Hot damn that was a *fun* SP mod for HL2. If you've played Minerva and enjoyed it ( and if you haven't, do so ), or played Gary's Mod, you'll really like this one.
Hi, I’m a beginner learning 3D modeling for game development. I’ve created this model as practice and I’d really like feedback specifically on my topology. I want to understand: * Is my edge flow correct? * Is this model optimized for game use? * Are there any unnecessary edges or bad topology areas? I’d really appreciate…
[ QUOTE ] ooh the old 3 for an E trick. Wow thats original!! [/ QUOTE ] And it didn't stop driv3r 3 being driv3l. Anyone else spot the lambda (sp) symbol in there?
yeah it'll be interesting, I wonder if Walt and Micheal are two of them as well, Micheal Perrineeau (sp) is back in the credits of the show now so maybe he's coming back.
CryEngine 2 is free to download it with plugins here: http://files.filefront.com/Crysis+SP+Demo/;8895696;/fileinfo.html. As for how to use it, I dunno... I'm a UED guy with a smidge of Hammer.
this is the best looking game mod ive seen in a long time mostly because it simply tweaked the existing q1 art. http://www.simonoc.com/pages/design/sp/its.htm
actually,in terms of "SP on rails",the last CoD felt really different. There were some choices involved,some branching in story. It was good,at least for me.A major improvent
Echo4Romeo in game I've seen a few MW/MW2 references as well. One point during SP your driving a quad and a conversation leads into how snowmobiles are for sissies...