Hello guys! My name is Eva. Some classmates and I are doing a research on Art outsourcing for a university project. We've put together this short, anonymous survey (Should not take longer than 5 minutes!). Any answers from professionals within the entertainment industry would be incredibly helpful for us!!!…
We have a bunch of openings for Senior level artists with
Unreal experience. Full time on site in Salt lake City, UT. Apply through their
site or I can refer you. Just PM me your name and email and you will receive an
email with additional instructions. Senior
Technical artist Senior
Environment artist Senior
Visual FX…
Hi I am Cameron Cooper! 3D character artist with 2 years industry experience. I worked in art outsourcing on multiple games and am now currently at a studio. I am available for part-time contract work. Feel free to contact me for my hours and availability. Portfolio: https://rioshinx.artstation.com/…
Hey guys! I just wanna take a minute here to introduce my studio. We are a 2D/3D game art outsourcing studio here in Shanghi, PRC. We love to work with indies, no job is too small, no job is too big either :P. Check out our reel at http://www.witnessdigital.com/demo/wd_reel.zip and drop us a line. Give us your specs and…
Hi there everybody, My name is Bora Altay, i graduated from sculpture department faculty of fine arts in Turkey. Since then im working professionally as a 3D Artist,working on character and envoirement modeling for games and some cartoon movies and i am looking for a freelance/outsource jobs. Please visit and take a look…
Great company. Great people. Great games. Apply already? Character Artist Digital Painter/Illustrator Environment/Prop Artist Motion Graphics Artist Senior-Level Animators Senior-Level Concept Artist Senior-Level Environment Artist Senior-Level Special Effects Artist Senior-Level Technical Artist Technical Artist -…
Hey guys, Had a unwrapped re-top sent to me from an outsourced artist who's done a poor job of hiding UV seams. The model has one quite obvious UV seam running down the back; any idea why this shows up? The tangent space is synced, the Bake model and final model all have one single smoothing group and the texture is baked…
Hey my name is Bryan, I'm from the distant land of New Zealand and I'm looking for work. I'm looking for outsourced work or re-locational work. If you need a skybox, either it be Static or Volumetric, I'm your dude. Portfolio >>here<< Portfolio includes some panoramic images Some examples from this year and last year Final…
For characters I can't see why you'd need to travel - mostly you'd use scans of fabric, metal, and leather. The same sort of thing they do in VFX. But for environments there have been several games where the environments use 3d scans extensively. For a AAA game it's not a big expense to send someone to another country…
good luck finding a number. We do outsourcing for AAA, and some hero characters got weeks/months, and other characters got just days to finish. It really depends a lot what sort of asset, what platform, and what the client wants to spend and what their "it's good enough" threshold is for accepting work as done. Some…