Good queston. I guess it depends on the game. When I was playing UT2k4 for the first time at Unreal Universty I never noticed any of the new characters. Basicly because that game moves so fast. On the other hand Painkiller has some of the best characters I've seen in a FPS to date. Because I do MOD I tend to stop and smell…
Hey guys, So i'm trying to learn basic Mel scripting. For my first script, i wanted a tool that could set up joints and orient them based on a character's topology. It works, but only orients joints to the world axis. Now if I select verts or faces in component mode, a local rotation pivot will appear (as shown in the…
A moddeller is required for high and low poly modelling for a DoW mod. Concept sketches will be available, although if proposed sketches are unrealistic then the modeller may make their own designs. For more information on the mod, please visit The Plague. If anyone is interested please get in touch with me either via PM…
Hi everyone, I`ve been working on realistic environments lately. This time I tried something lean with different lighting and mood setups. I used Maya, Substance Designer & Painter for creating the assets, setup the scene in UE4 and took high res screnshots. Dynamic lighting, no lightmass. Thanks! For some other…
yeah, more faster , try it and you say me hehe but of course Modo is the faster way for modelling now. Its philosophy does not convince me at all. All hi-poly modeller should try it. here's a screen capture showing a model, i work only with the isoline mode because i have hidden the cage.
Hey guys, Just wanted to inform everyone that today we released our first publicbuild of Archasis, a unique medieval inspired FPS/3rd Person melee combat game. We have entered it into the MSUC for phase 3. So far the MOD is well recived, we are currently ranked 4 out of 9,366 MODS with a 9.8 rating. It has been a challenge…
Hey folks, I am pulling my hair out trying to find the Brush feature called wrap mode in Zbrush 3.5 R3. This feature was basically the offset filter in Photoshop for making tileable textures. Does anybody know if this feature still exists in the latest ZBrush?
We are looking for 2D and 3D artists to join our team. There is a test for the 3D positions which will need to be completed. If your interested in joining, write me here. Or sign up on the forums at www.warmgun.ca Here are a couple of examples of our characters and levels.…
Hello everyone. I am currently developing a mod called Anti-Christ. If you would like to know more about the mod, visit my website at http://www.antichristmod.com. All the info on the mod is in the content [/i} section.
Epic has released the editor patch for the pc version of UT3 that'll let you export mods into a PS3 compatible format. The patch is still in beta, and you'll need both the pc version (for the ditor) and ps3 version (for loading the mods) in order for it to work. The tools are here:…