@Geezus Was going to head out on a wasteland adventure but lost hours looking for the right materials to build my shack with, you guys have done great work!
So cool, immediately backed it when I saw the Double Fine Adventure update ;) . Does this mean there will be more than 900 blood lines in the game? o.O
I have been working on a cutscene editor for Unity. Its part of a larger adventure game framework. [ame] http://www.youtube.com/watch?v=TrWtCS4DrZE[/ame]
bummer trams not open in the summer but the gondola is =) http://www.jacksonhole.com/info/jh.gondola.index.asp if your feeling adventurous this looks fun http://www.jacksonhole.com/info/ae.summer.paragliding.asp hell yeah
Hello, FPC is looking for passionate artists to join our wild ventures we are dreaming of! We have many ideas which we want to build many open source projects for schools, universities and museums. For that we are preparing some proof of concepts, which you can be a part of and learn along the way. we're looking for…
Hi everyone.. first time posting here. It will be really helpful if someone can critique on this piece I am working on. The idea is not to copy but to have the same feeling and mood of adventure / climbing. Reference: My progress till now on the Enviroment:
Hello, I'm working in Moonbite games (Spain) like level designer in the game Zombeer. Schizo (my personal project ) is a Adventure/Survival takes place on a abandoned psychiatric. A few screenshots Hi poly_ Low Poly_ A wallpaper_ Bye!