I would highly recommend trying a 256 resolution, you can do a heck of a lot detail wise if you learn how to mirror and reuse uvs, along with straightening uvs to reduce aliasing jaggies. It also helps get very crisp output. The knowledge then scales up rather nicely to higher resolution work.
Hi again folks. I've just finished the Briefcase tutorial on 3dmotive and also have been learning Ddo. In the Briefcase tutorial, Alec uses uv splits on all surfaces that require a different smoothing group. For example a cube requires different smoothing groups on all faces so it will also require uv splits on all of…
I think what you have is already a solid image. The lighting and atomosphere are lovely. I like the centered composition but have 2 suggestions to imrpove without totally rethinking it. 1 move the camera down a bit and tilt up. See more trees/sky and get a more interesting vanishing point (this clip from 'The Fablemens'…
Hey everyone, thanks for the feedback on this piece — the anatomy critique on the foot was correct, so I went back and fixed it. I've updated the image in the original post with the corrected version. Quick note on my workflow, since it came up in the comments: I work with AI generation as a starting point and do extensive…
Hi guys, Meybe some more experienced artist could shed some light on those questions of mesh export: 1. What are tangents and binormals option? 2. What is split per vertex normals? 3. What is preserve edge orientation? Thank you!
Greeting. We have just release our Low-poly Balls Set for Unity 3D. Fully textured and PBR ready. Best use for mobile game. Check it out on Unity Asset Store. Store Link http://u3d.as/s98 Demo Link This model set included fully textured low-polygon balls model. Ready to use and mobile friendly. PBR ready. Model included: -…
Getting your TF2 hat in game as a Physics prop Many of you in the TF2 contribute thread have been having trouble getting your hat in game to view so I've decided to make a short tutorial on how to get your hats in game. This tutorial won't cover how to get your hat in game for other players to wear but it will get your hat…