Maybe I should clarify. This kid is talking about an *actual* Jedi religion (that he's serious about) based on a mediocre director's half-baked unoriginal ideas, inspired by a Mormon missionary. Mormon missionaries are very adept at using trickses to lull you into a sense of security so that they can commence with the…
Hey I made a public polycount wave for people to get contacts and just play about with Wave if they don't have anyone to talk to on Wave. :D In the filter at the top enter: with:public polycount Then click on the wave, you will automatically be added to any public wave you view. (Slightly irritating). I don't know how to…
Sure, Jordan, I would think so too, but I thought we were talking about just "environment artists", not lead or senior or technical artist or anything. If it's in this broad range then yeah sure I totally get it. Otherwise I have a hard time imagining someone with 100k worth of skill and experience still being just an…
As far as I know, by talking to various professionals, retopology used a lot in CGI and game industry, but it really varies on studio from studio basis. Often artists don't even use base meshes, taking preference in creating everything from zspheres and dynamesh and doing retopology at later stages of production. TL;DR…
OH, CONGRATS! DRC is a demanding class. I remember many LOOONG nights in those labs. I'd love to see your reel sometime. I'm trying to get a new one together, myself. I see what your talking about. I'm figuring out how to layer this stuff (analog) right now, and I got an idea of how to correct it.
Snowfly: That's crazy talk. You rock so much harder than me! Prs-Phil: I blame the fact that I had artistic constipation with those sketches. When I picked the tablet up again, I think I got over that. Dfacto: Always loved your mechs! And I love this one too. Word to your mother
Valandar, thanks for checking in :) i don`t play WOT so dunno what are you talking about lol i`d say 76 mm... this week i`m almost don`t have free time so its moving way to slooow but i`ll try to do my best and post some updates. :poly121:
According to http://www.gamespot.com/news/2005/03/09/news_6120126.html there will not be video. Which is a shame as you'd go nuts for the ambush scene first talked about above. Our ingame quality is higher than most rendered cinematics these days. I expect the ambush scene will turn up soon on shakycam though so grab it…
Schafer and his crew of double-finers are an awesome bunch indeed. Got to meet and talk with them when they did an art show of Psychonauts concept and in-game art at my college. I was really impressed with what I saw, but never actually got the game (I don't play console games as much lately). May have to pick it up…
well if you keep it indoors and make sure it keeps up on healthy vitamin kitty food you should be fine. I thought it was like really late stages you were talking about. Im warning you though if it gets to a point where the animal is dragging itself on the floor, dont be afraid to put it at peace (And I know its hard )