Rendered using Corona (new skin and hair shader) Hair with Ornatrix. More Images at: ArtStation: https://www.artstation.com/artwork/R2Nyy 4K Images: https://www.flickr.com/gp/occultart/t15s70
2 milllion polys. And a pretty basic painted texture. Will be later used in an animated short. Feedback and criticism are appreciated. [ame="https://www.youtube.com/watch?v=2aS_YZbRqGI"]Turntable Video[/ame]
Hey guys! I'm new to Polycount and I wanted to share a recent project I worked on. I'm always open to learning new things, and thanks in advance for feedback. Turntable can be found here: https://vimeo.com/147953646
This is a character bust that started out as an art test; I had a lot of fun working on this and want to keep going on it to make it into a nice portfolio piece. The low poly was modeled in Maya and then sculpted in ZBrush -- C&C are very welcome.
Dusting off an old thread. Now that we are closing in on release date for this game, how do people still feel about it? After a good bit of trailers and screens are out there, are we still excited for it? or are other titles more appealing? I feel like i've had my head in a hole, so just curious what the community thinks.…
iv had this model lying around that I never textured so i'm texturing it. its a...shark marine, with some armor, and his arm is a flame thrower gun of somesort. this is it so far