That's balls man! Had a similar thing happen to my car while I was overseas. Wanted to leave the car with my housemates, yet my parents advised me to leave the car with them because it would be safest at their house. Came back to find my stereo was stolen... My sister forgot to lock the car door/activate the alarm. JERK!…
I've been watching the Prisoner, its from the 1960s, but its very good. http://www.amctv.com/videos/the-prisoner-1960s-video/?bcpid=2517767001&bclid=6012619001&bctid=6069547001
That looks awesome man! Super job! Are you the same fella who posted this back in August on cgchat.com? http://www.cgchat.com/forum/showthread.php?t=25111 [Hrm...you mentioned "rendition"...so I'm assuming it is a character that several people have attempted? So perhaps that wasnt your post on cgchat.com].
hmmmh. apparently this is one generic max unit in the UVW map editor, or 25.4 millimeters. that little dot there in the center is the UVW plane. i might be able to change this if i can change the "real world map scale"
Thanks guys. I can see how this is basically a simple formula, but I'm still not sure what or how to calculate and apply it...... the object I'm building and texturing is a static prop (vehicle), it's dimensions are: length:512 units (1 unit = 1 cm), and width and height both: 256 So the object, at 512 width x 256 height…
I never got into DM until way after getting into gaming. My first multiplayer though, was TFC for HL. At my dorms the 6th floor was the honors students (where I was) and the 5th floor were regular guys (the floors went boy floor, girl floor, interupted only by our honor floor). So we were the only two floors right on top…
HD here: http://rapidshare.com/files/23414191/GTA4_2997HD.rar http://www.eurogamer.net/tv_video.php?playlist_id=2512&s=l Impressive. Maybe the res is doing it some favours but colour me impressed, especially given how big the world is in GTA.. for it to have those kind of visuals too. Looks like one of the very few…
Decided to add the Plasma Caster to the model...it wasnt the same without it. Along with this and other fixes, new SDK soon (same layout but **SOME** pieces moved to use space and to add plasma caster) http://www.n00bstories.com/image.fetch.php?id=1320824667 http://www.n00bstories.com/image.fetch.php?id=1196425219 MOP and…