Wingednosering: Well now it does! :D Nathdevlin: Layout - Good! 2D - Yes, I agree, I should make some new 2D art thats displays more of a finished product 3D - Good thing you pointed that out! My next project will be architectural and some more vegetation Thank you for your answer, I will send it too some companies with…
wow, lots of fantastic changes. elte that bridge tool looks great, can see that coming in VERY handy. Also really loving the cut tool; very strong. Thanks for working hard on this guys. I'd like to give a little feedback on the changes: * Thanks for implementing the 'tumble around point of interest' Is it possible to have…
Hey Benjam, artquest kinda nailed it for the church environment. I have a suggestion as far as your website layout goes. If your going to only have one page with all your work on it like this (which is a totally acceptable way to present work), I would suggest having less images of each thing. You have to scroll down…
Well the main points that are the smaller more linear levels that aren't helped by the loading zones. This was a problem in T3 as well. In TDP and TMA you had these huge sprawling levels that had multiple approach points. Another point is they seem to have lost a lot of the atmosphere, they removed the factions like the…
Posting this here to not spam 999,999 peoples' emails. I know you're all working away nicely on your stuff, and you were interested in seeing some pictures using Marmoset IBL in Unity. Only complaints I have are the lack of interaction from realtime lights to the IBL components. I tried the "Hard Surface Shaders" and it…
Hey there Sati, glad to see your work here on Polycount. Loved your post up on Sketchfab. =) I'm going to give you some slight counter-advice to a few of the others here. I wouldn't put a whole lot of stock in absolutely needing wireframes for the thumbnail images. I think that's part of the appeal of your handpainted work…
Hey Keith, Also a student here. I'll leave the in depth art critiques to the working professionals, but I was fortunate enough to attend a GDC panel on portfolio building earlier this year, so I'll try to hit a few points for you: Show your BEST work. Having a small selection of high quality pieces is better than a lot of…
I've seen laptops for ~1200 euros (and that's including 16% VAT) that come with a better CPU, more RAM (compared to the cheaper Sager model), more HD, etc. Only the graphics card isn't top of the line but rather average (X700s and 6600GT/6800s these days, always a generation behind the current stuff) and the screen is…
@ged: great! good to hear that i can stay funky :D thanks for checking out my stuff ged, always good to hear from you. @fleafa: i post on their forums whenever i get the chance. i even got one of my versions made into a shirt on their site :D it's late, but its always a good time to draw some space veterans! the lazarus…
Many of the focal points look great. Obviously the face looks well rendered and sets the mood of the whole piece, but its contrasted with that that the unfinished parts look extra jarring. I'll try to break it down as best as I can: - Why do the legs have so much less form definition than the rest of the body? Introduce…