Another week has flown by, and because there's so much going on, we thought you might like this little digest of all the nuggets of goodness that have been popping up lately. Marine has diligently dug up a bunch of awesome stuff, but I'm passing it off as my own here because we don't trust him with power or responsibility…
Ok. I'm not expert at web design, but what I don't like: It's to dark. I don't know why but this brown color just don't fit. Jagged edges do not look good. Red font as logo and links is not good with brown. It's hard to spot. Also shadow cloud be more subtele. Personaly for portfolio I'd rather made something very…
Looking at the welds and wood-patterns, I imagine he sculpted these and used Noisemaker (or Mudbox's equivalent) to generate the rest of the surface texture. This wasn't done just for the highpoly renders, but he would've baked it down to the normalmap as well. If you're referring to the brown staining however, that might…
Really cool stuff, but I'm going to have to agree with Earthquake's and others' comments about excessive detail. Detail for detail's sake is not necessarily a good thing. In fact, extraneous detail can distract the viewer from the elements that are actually important. It just ends up looking like white noise, and none of…
Scene 08 - The Queen of the Realm Here, all the attention is for the new iClone G6 character. I used Heidi, the female character that come with iClone6 as it's far more realistic than the previous G5 characters, specially the hair that moves automatically with the breeze. At this moment we can't create clothes or change…
Italic logo has more flair. It seems a bit curvy-feminine to me for a man's logo, especially the dollops at the ends of the curves, also the Ki connection. I like where the first one is going, the hard tops of the w, and its sharp dollop (is there a name for those things?). But the bold treatment brings back more of the…
oobersli> Keep away from me man, I don't want you stealing my soul with your voodoo picture box! I was shooting a short film for a school assignment around 2002-2003, the scenes included Melbourne's Crown Casino and Melbourne Airport. I was approached by security at both venues and asked about what I was filming for, if I…
Hi all, I am trying to figure out why my gray material is not baking gray. Looks more brown then gray. Weird thing is when I go to unlit it looks perfect but when I bake it its definitely not gray looking. Doesnt matter what I put the material on in the scene it looks brown. If I change the color from gray to red or green,…
The texture sizes you are using are fine, but just as a tip you should always create your textures in photoshop twice or more the resolution that you want them at. You can always down-res but never up. I like the wooden chairs and shelves but I am worried this may end up looking like an entirely brown scene. Start throwing…
This year I took the opportunity to study movement and expression before animating as part of my research topic. This is my first attempt to draw (eventually i'll get there) a hand painted style. It's still in its early stage. I don't know if this is obvious enough but it's jinx from League of Legends wearing a clown…