@ Oniram, mrturtlepaste, Mike5424 and tristamus thanks guys :) @ Sparkwire I see what you mean, yes. The bottom of the curtains will get seen to and also a shell modifier will be added as they are just planes. Thanks. @ BadgerBaiter Not sure what to say on height as it was eyed from a photo reference of a french victorian…
As I'm curious about the numbers, I've made a list of people who said they would come, and people who said they might come: Coming: [FONT="]almighty_gir[/FONT] [FONT="]Skillmister[/FONT] [FONT="]SCB[/FONT] [FONT="]metalliandy[/FONT] [FONT="]benji[/FONT] [FONT="]JohnnyRaptor[/FONT]…
scotthomer: I don't really have any advice for believable low res textures; it just turns out that you really don't need as many pixels as you think you do to define something well. I painted it at that size originally, so that might help, since downsizing stuff can make it lose definition with smaller details like…
I'm no expert so take my advice with a grain of salt. I've seen your work before and I feel the same way now; I think you should show more of your Environment Artist capabilities than you have now. Nothing really tells me (aside from the UDK level you contributed to) that you're an environment artist. I'd recommend coming…
Haha, nice Yozora, spot on! :) I'm gearing up to starting a WIP thread for my big project. It's a medium to large environment and a big part of my degree, so obviously I want to fish for replies and crits! Here's what I've been thinking in the run up to it: * Don't post too soon! Lot's of begginner artists post something…
YAY! DAILY SPAM :) Thanks everyone. @ CordellC : :) @ Erik Rönnblom : hahah thanks. @ makecg : Thanks man. @ kevino025 : Thanks. Yeah, Scars and a dirty ratty singlet. Pretty much like die hard. @ ILLMATICC : Thanks @ Snader : Thanks for the feedback :thumbup:. I am actually going for a bit more of a Dishonored style,…
Thanks guys, glad you like it. Still got a lot to do, but it's fun so it should be fairly easy to do! @ScribbleHead I'll try to gather some screenshots of the setup soon. I decided to work on some other stuff on the weekend so I'll get back to it monday :) @Blaisoid you're right, the proportions are a little off in nearly…
I don't believe you need to make your scene playable as long as you've made your beauty renders in Unreal 4. Some artists add a cinematic as well, simply a camera moving through the environment to music. These were some of the better submissions for the Ubisoft Nxt showcases here in Toronto.…
Animaticmedia is seeking some freelance help with modifying characters. We generally modify the mesh of existing characters using Zbrush and Maya. Please send submissions to scotto@animaticmedia.com
Thanks scotths. That would have been perfect, but I've the scripting skills of a dung beetle :( Maybe its time I learn Eric, you sir, are a godsend! Thats exactly what I was looking for, many thanks