Nice work mate, the 1 thing i noticed was that in most stone buildings they use larger stones at the bottom and get smaller to the top but yours are fairly uniform in size. A small nitpick but could help sell it, apart from that it's great.
Quick study of a week to create a workflow, aiming to understand the processes of creating a stone, detailing it and then doing its painting and texturing. Please give your feedback, so that I can grow and evolve as an artist. Att. GhostKing13
Hi, I'm new to digital painting and I would like to create a stone wall texture, but after 2 days of trying, I have some issue with that theme. Do you know where I could find a step by step tutorial on how to do it ? Or Is there someone nice enough to help me with this issue ? thanks a lot
Hello all! I recently got done with a tiled stone texture that I sculpted in Zbrush and applied to a plane in TB2. I was following a tutorial but this is my first time doing a texture like that from Zbrush. I did it mostly to get more practice in Zbrush and working with textures, so I wasn't trying to match a particular…
Hey guys, I would appreciate some feedback on the stone wall I made. The main goal was to match the ref pic as close as possible. My material Reference
Hi, been sculpting a rune stone for the past few days and looking to get some feedback as i'm unsure if i'm going in the right direction. Still WIP so things are missing.
Free Substance File/Texture available on my gumroad : https://gum.co/VkXNzg Artstation Link to the Project : https://www.artstation.com/artwork/NPERJ Stone Wall Material I made today in Substance Designer. Would love to hear some Feedback, Cheers, Lucas
Here is an old street stone floor material created with Substance Designer and rendered with Unity HDRP (High Definition Render Pipeline). On this material you can adjust the damage of the floor, add water and snow.
First time using Substance Designer, and I just followed the cobblestone tutorial on Gnomon by Rogelio Olguin. Modified it to fit my needs. I was going for a rugged old stone feel. It will be used in a scene on a railroad bridge with arches. Any thoughts or comments are appreciated, thanks! Reference, that I strayed pretty…
That's a promising start, it's reading like stone and the pattern is not too repetitive. Will you be making a 3d asset or maybe a floor/wall texture from this? What is your goal? edit: Oh yes I see....stone floor....it's in the title :P