Hi! I am Timna, a junior 3D artist with 2+ years of experience in personal projects, particularly interested in prop and environment art. I am seeking an opportunity to work in an team where I can contribute my creativity and grow as a professional. I aspire to enhance my existing knowledge of industry-standard…
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Hi everyone! I'm really excited to be joining this amazing community. I've recently started learning concept art, and I'm eager to improve and develop my skills. I wanted to share some of my work here and would love to hear your thoughts and feedback on how I can get better. As a beginner, I’m open to any advice—whether…
Hi everyone! I'm really excited to be joining this amazing community. I've recently started learning concept art, and I'm eager to improve and develop my skills. I wanted to share some of my work here and would love to hear your thoughts and feedback on how I can get better. As a beginner, I’m open to any advice—whether…
Hey everyone, Thanks for the support. We have more than 200 demonstrations happening over the course of the event and all are within plain sight The other similar events who have followed since we have been doing this are lucky to have twenty and are shorter in duration. Every penny made goes into these shows. It is an all…
Having this specific target (= a software that a splash art illustrator could use to fully replace Photoshop) is definitely interesting. You've obviously thought this through already but here are some thoughts : - First off I think the canvas control really would have to as close as possible to that of PS, or allowing…
normal maps can capture changes in surface direction but they cannot affect sillhouette. if the feature you want to represent doesn't meaningfully affect the silhouette of the object from any useful view angle there's no visual benefit to using geometry to represent it - therefore you're wasting time and resources by…
In bizarro world probably. Developers will scale down resolution as the shortcut to gain more of a framerate on the platform, storagespace will not affect that much, considering the fact that the graphics memory is finite and clearly alot smaller than the storage on a blue-ray disc. SE has solved that issue by scaling down…
Hi all, I am trying to figure out why my gray material is not baking gray. Looks more brown then gray. Weird thing is when I go to unlit it looks perfect but when I bake it its definitely not gray looking. Doesnt matter what I put the material on in the scene it looks brown. If I change the color from gray to red or green,…
Hey guys, I was wondering if anybody is interested in taking part in Crydev off the map challenge this year. Crydev Off the map challenge link Msg me, I'm a 3d artist, and I have a designer as well on the team.