No further crits from me, seems as if you've realized the goal outlined earlier upthread so nicely done :+1: That said I've a minor query and it's slightly puzzling kind've head scratcher tbh since this asset was declared to be a functional/plausible piece of military hardware. The twin Apache 30mm auto cannon inspired…
Development diary week 1 part 1 A fairly good idea about what the throne room could look like, but I thought I'd start by looking for some inspiration and I found a few images to assist in that endeavour. Visual inspiration: next I looked for lighting inspiration and I found a few that suited my needs... Lighting…
Hello, it's my first post here, nice to meet you all Fighting procrastination with a small project. Inspired by assets from Dishonored: Death of the Outsider by Yannick Gombart - Plagued Spirit
I forgot to say in the main post but the aim is to have the story take place before the events of TLG! Alchemy Stars is going to the main inspiration for that, especially it's vibrancy and how pristine a lot of the architecture looks.
I'm thrilled to share my new environment project, "The Heart of the Forgotten Hall" — a post-apocalyptic scene where nature, especially animals, reclaims brutalist ruins. Inspired by Nier Replicant and Control, it explores the contrast between architecture and instinctive resurgence. Here are the tools I used Blender…
Hey everyone, I'm currently working on a knight character inspired by a concept from Christian Villacis, and I wanted to share my progress with you all. I'd love to hear your thoughts or feedback
I was indeed a bit mixed up.. particularly on the max version timeline :D A swift google reveals that Nendo was a 1998 release which tracks with me seeing it at a trade show in 96/97 where I was told it was the modelling bit of Mirai (also present on the stand). It seems that Nendo was inspired by the modeller in…
OPTIMUS PRIME, alternate form. I ended up taking a lot of inspiration from Armada for the truck form, but beyond that it's nothing ground-breaking. I will say the G1 packaging license plate *was* going to be a placeholder, but I kinda like how goofily it stands out if you look for it--it's just silly enough, IMO.
This looks really good for a first try, kudos! First impression is you could crop more tightly, and use less blank space. This will make the props larger on your audience's screen, which is always better. For example: Another thing is they could use some staining on the wood behind the iron hoops. Usually you see some dark…
I've been doing some practice and tests and updated some of the last nodes from last week. I've been working on some dirt, which is surprisingly hard. I check out Ben Wilson's contribution to the "Substance Master Vol.2" and took some insperation for the 'MicroShapes' in my graph. For the macro shapes, I blended, warped…