How can i export blendshapes from zbrush as a video ? i know about "movie" option in zbrush for recording a video or timelapse, but is there any way to animate this in zb? or maybe in maya? like this: https://cdna.artstation.com/p/assets/images/images/015/101/352/original/izabela-poznanska-mouthfunnel.gif?1547058850
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I reached the same conclusion. Its a precision issue of the normal map. the Flat area of the normal is not 128,128,255 but fluctuates between that and 127,127,255 Your solution did not work for me as add/subtracting didn't seem to do anything. What end up working for me was flattening the normal with a value of 2 (1…
sam and fuzzy: http://www.samandfuzzy.com/archive_story.php commissioned: http://www.commissionedcomic.com/?p=139 MNT gaiden: good turtles fancomic http://www.obscurezodiac.com/mntgchapter19.php the noob: shitty art, fun story. http://www.clichequest.com/index.php?pos=1 and already mentioned cyanide and happiness, xkcd
serial killing 101, dont kill people after you announce it on the internet that you are going to meet them. But I guess we could meet in a well populated place, lots of witnesses so I wont do anything... rash.... like a bar for a few drinks?
yeah sure il post it and send you guys the link for it, I really want to improve so the feedback is really critical so thanks guys :)https://d2ip58kv7n8yjd.cloudfront.net/p/assets/images/images/001/442/141/large/paul-evans-base-colour.jpg?1446501326
I wonder how accurate those are. My SNES cost 136 dollars. I remember because I saved money for it so I could get it near launch. That site says it costed 200. But yeah, everyone forgots how much the NeoGeo and 3DO costed.
I'm not sure why you would include the original Wii at all in the 'current' console war considering it's all but dead. Of that 101 million sales figure you posted, only 2 million was in the last 2 years and only 500k of that was in the last year. No one even makes games for it anymore.
Progress on The Sylph. Looking at older images I realise I might need to do a bit of work on the breast and the muscle where the breast joins the shoulder but I think I;m basically ready to begin sculpting detail. Resting at about 13k polys atm, target is under 25k
@ambershee according to the site debugger on my browser the whole site loaded in 1.1 seconds which is pretty good for a site with so many high res images, also in that site you don't have to actively browse and click threw to different pages so that is a 1 time loading time.