It's pretty hard to test your app because of the severe limitations on texture size. If you must put a limitation on the program just add a water mark when users try to save a texture out but allow users to open any file size they want. While I'm curious about the program, I don't feel like spending time making 256…
Congrats @pior w00t! Can you share the GLB files? Also I wonder what happens if you disable exporting with tangents/bi-tangents? That would be a good test of Unreal shader's ability to generate proper MikkTSpace. @Fabi_G and @myclay Thanks for the updates! I thought it would be good to make direct comparisons, so I'm…