Thanks. Here's one from tonight (a little over an hour). Video (hd)http://www.vimeo.com/16323541 http://www.youtube.com/user/MissWiggle#p/u/0/TYziiLSCxpc
You hit on something there, I was totally ignorant of scratch files, infact I never even heard of them apart from downloading data when it's kept in a temporary file until completed. I know autoback does it's thing and backups your data at 10 min? intervals but these files are permanent. That raptor looks awesome too,…
EQ: It varies. With the Ultimaker, you just need to be able to use a screwdriver and pliers, which they supply. I love how you can download plans from Thingiverse and print out upgrades for your own machine. Like this extruder that lets you print with food. http://www.thingiverse.com/thing:21302 Or a new filament feed…
I did a tutorial a while back about how to create one in Substance Painter: https://polycount.com/discussion/167263/flow-map-painting#latest Looks like people have added suggestions as well.
@norbyscook Thanks! I'm using a 3DS Max -> zBrush workflow. A lot more detail on it here: https://polycount.com/discussion/168610/3ds-max-zbrush-proboolean-dynamesh-hardsurface-workflow-tutorial/p1 I also wrote a couple Artstation blog posts about the process: https://www.artstation.com/alexhallenbeck/blog
thx, i triedd that and the 32bit version already is showing me the error that i dont have enough ram :D even if i only want to subD form 1 to 2. Could it be that i simply need more ram? i got 16gb ddr4. :S just weird that it worked for some time, but now wont work anymore.:shifty:
I just bought a green one: [ame="https://www.amazon.co.uk/gp/product/B00109V054/203-6773137-0723959?ie=UTF8&tag=gameactors-21&linkCode=xm2&camp=1634&creativeASIN=B00109V054"]Asus EEE[/ame]
Here's an update... I Naboo'd it a little bit :) Does anyone know how tough texturing this will be? xD The model is 16.6k tris, there's hidden shit floating around.