What racer and Kwramm say are 100% right. Also having done alot of freelance (not game related but graphic design related, still creative field and design) I can say the following. If you're required to write up a contract, my contract and quote are one and the same, so it works like this: Client approaches me to do work.…
Hey Joel, Welcome to the Polycount forums and to games development in general! That is a mammoth post indeed but those are the best kind, i'll break it down and answer it bit by bit. As the above poster mentioned, those critical points vary from team to team. I guess that all I can do is share how we do it at Simian…
Ive written about this before but ill touch on it again. Context is king. Think about who is going to be viewing your resume. most likely HR types and Producers. less artistic, more business leaning people. Art leads will look at your portfolio first, and then look at your resume to fill in the gaps and answer any…
do you mean using a scaleform movie in a material? This is possible, however the workflow has not been improved upon in a while, which is why its not fully documented yet (sorry!). You have to jump through some hoops as a result unfortunately. The one catch will be that it has to exist in a level, and can only be previewed…
Thanks for the replies guys. @TaylorAnimated - Thanks, I'm going to pay special attention to the proportions of my next character. I realize that this one is an anatomical nightmare. I followed through with it regardless to give myself a small victory. I'm at the phase in my art career where I need to make things day in…
Your modeling seems pretty good. It's much farther ahead when I first started at 17. Some suggestions: 1. The image sizes should be more consistent. Some are too tiny or not big enough. You want people to see your work, not dig up a magnifying glass. 2. Don't stick your assets in a pure black background. This provides bad…
Thanks for the feedback Jeff. I've completely synced the maya shader with the one in CE3 which means that the blend factor and blend falloff values used in maya will look exactly the same in CE3. Download link : https://dl.dropbox.com/u/53969153/Shaders/vertex_blend_03_colors_CE3.zip Thats weird because it working in all…
I lived in an old office in an empty warehouse for a year so I could have the time to get better at 3d. The guys i worked for were converting them into warehouse spaces for artists and creative types, so i worked there for two days a week building and doing timber work stuff, for which i got a free room in the old offices,…
I was aiming to get some BF4 playing done on my PS4 with my brother during xmas since we both have time off. Been unable to all day. So we thought that given that EA has a 7 day trial for BF4 on the PC we could possibly do that instead. Nope, vast majority of the day battlelog did not respond. No servers found, no stats,…
Hey Guys, here is a preview of a turn table i made. I decided to turn this in for a local student competition. So we will see how that goes. Thanx to all that gave me feedback and tips! Very much appreciated! :) [ame] http://www.youtube.com/watch?v=G-XYEN8Yg4U[/ame] As far as using this for my demo reel...i was thinking of…