I first started on the Main Character Concepts for this Project and their backstory of who they are which then helped me decide on a world and a temporary story line that fitted his role. Happy with the designs I decided to start sculpting his Base mesh on Zbrush. Then taking the base mesh in Marvelous Designer to add…
model This project was an assignment for school, to create a portable object using a maximum of 3k tris and 1k textures. I chose to make a modified version of an object featured on SmarterEveryDay; a tesla coil gun. Since this was my first time doing a similar object, I knew it would be difficult for me to make such a…
I don't get it, I can still play this game today and ENJOY the visuals, nevermind tolerate it. The art style is solid enough to carry it through, lowpollies n all. It's the gameplay and riveting story that earned this game it's reputation, not visuals, honestly people.. what the fuck. :)
lol. sorry guys. My budget was 500 tris. Rendered in Marmoset with 1024 textures. Please... comment at will... ...the texture maps... ...the hiPoly... ... and the loPOly cast.
Hi Blender V2.79 How do I get a transparency to display in edit mode? Would help with retopo and adjusting the lopoly knuckle position. Object mode. Edit mode Thanks in advance! Cheerio
Hi Guys, Just thought I'd post my latest piece, he is a cowboy/bountyhunter,I'm currently building the hi poly mesh with the plan to create a lopoly with normal map for my reel, crits welcome - Gatis