If you just wanted to make a smart material, throw all the layers/folders into one Parent folder and right click it. Theres an option called Create Smart Material
scourgewarper This setting are not in folder options (actually this is may bad, sorry for this) them are available in explorer options. Press Alt and will appear explorer menu then select Tools -> Folder options...
Thanks Cryrid. That was the problem I think. I just copied all the custom materials into both the Materials folder and the Zstartup Materials folder. Seems to work ok now.
@WaYWO You should mention that his shelves, hotkeys, etc, are also saved in that folder, and that he should back them up before deleting the folder. @Tzur_H
If you put your packages in the UDK content folder and your maps in the maps folder, when you load the map it will load all associated packages regardless of their name.
examples of normal/diffuse/spec. looking at it now, there's some rigging issues i need to address, but i'll get to that later. tired now :( edit: the gun was from my CSS folder, made by (folder name says): Hav0k.
Hello polycounters, After a long period of making textures and models i noticed that i had stopped working on my design skills. So I started a little concept art improvement project that ended up occupying most of my free time during last 5 weeks. I have had following goals: -try to solve few recurring issues in my…
Just so you know, they recommend not loading up the startup folders as it may impact performance. They suggest keeping the numbers under 20, and putting the rest into the other folders (Lightbox) instead.