@Paxwort That was good advice about the materials thanks! I had to play around more with the lighting when I started adding materials. I'm finding it challenging to make the metal look not too dark or too bright and shiny. These are the tiling materials and trim sheet that I'm working on in substance painter. I'm using the…
Hey everyone! Please checkout this game below: Youtube Demo Video https://www.youtube.com/watch?v=F_t4XDAYTlg Link To Google Play Store https://play.google.com/store/apps/details?id=com.rgyani.DesertedIsland Link to Apple App Store https://itunes.apple.com/us/app/deserted-island/id1296230464 Deserted Island: A Quest For…
Very clean and sweet. Bit of vertex color occlusion on the house ? The stones and stone wall are maybe too realistic (compare to house stones), have to be seen in a complete environnement though.
Little critic: ZBrush the stones especially the parts between the stones in the arc, it's heavily visible, that the black parts are just textures that are supposed to be smal bits between the stone. Just a minor thing :)
Hey guys. I believe this is my first post here, I made this account years ago and well...never used it. Huge shame on my part. Over the years I've let my art slack and I'm seriously regretting it. So, long and pathetic story short, I'm here to be a regular poster and show everyone my work as it progresses. The last program…
Nicee gumbata! Though I would think about adding the lighter stone white colour sven has into the blade. The differences in the blade stone and the hilt stone can be highlighted better with a slight value change :)
Ah, cool! Seeing the concept with the scale ref, it's larger than I thought. I think the issue with the wall looking carved is due to the stones having very pointy/sharp corners that fit perfectly to each other and the wall surface is quite even, no stone protruding more than others. I would consider building the wall from…
I think the texture style of the armor doesn´t fit the style of the stone. The armor is cartoony like and the stone looks semi-realistic. I really like the looking of the stone, i hope you are going for that approach :)
Hey Guys, Thanks for the continuing interest in my limping project here. For the previous shots, yes everything was basically a photo layed into photoshop to just get a general feel for the materials comprising the temple itself. Kevin Johnstone said the cut, rough rocks would work for Crom, so I went with that. As of…