ive seen my test kit go one ring and a E71 fault (reset it was fine for a day, reset it was fine for half a day, reset it was fine for an hour, then stripey brown screen yay)- sent back in four days though so tha was ok ive seen two dev kits three ring, ive seen my mates old (really ancient!) 360 die a three ring of death…
I switched to a round shield, and fleshed out my shield holder/back-pack idea. The shield has a lip around the outer edge that the back most holder ring catches the shield and presses it against the innter most holder ring. The back pack is attached to the back ring. The inner most ring attaches to Cap. I understand that…
Hey, thanks for the links guys! Had a look through them and what @huffer posted there seems to be the closest to what I had in mind. The idea of floating pieces of geometry overtop with a decal applied to it. I still can't quite remember why vertex normals were important for this. For more information I'd be modeling these…
I would just clone a ring of faces from the base and model it into the wrap? i cant imagine it being essential for the whole thing to be one object. And if it is you can merge the objects and cut them back together with proper topology at the end. For very lowpoly work where you want the wrap to have some silhouette effect…
It's funny I used to play SC2 with Yun Seong, and though he was considered bottom tier he was a hell of a lot of fun to play. For some reason Namco has raped him of a good portion of his move set lot of his fake outs and wake up games are gone. Since I started playing ranked matches I switched over to Nightmare and I love…
I went to gamestation here in the uk the other day with 5 old PC games(lord of the rings return of the king, just cause etc etc), they offered me about $5 for all 5 the guy at the counter actually looked sad about the situation himself and apologised for how thier shops system work. I was expecting at least the equivalent…
QFT. Taking the stuff I loved as a kid and adapting it into something more that I will appreciate as an adult is what gets me excited. Taking the stuff I loved as a kid and repackaging it as nothing but 'eye candy' and base silliness... well, I'm not 13 any longer and I want more than that. The options are not just Bay's…
Introduction Ridge is a single player level for Crysis and Crysis:Wars (SP). It has been in development for around 8 weeks (in my spare time). This is my second level with the Crysis Sandbox 2 Editor. You can download and play my first level, Utopia. The level is large and takes around 2.5 hours to complete. It has…
I’ve been working on a survival map for Left 4 Dead 2. It’s another Star Wars themed location, Petranaki Arena on Geonosis . Placed right after the scene at the end of Attack of the clones. I think this is a good survival scenario. It fits the similar themes and action of classic last hold out stands such as the battle of…
Hey, my new character! Darius From league of Legends. I try substance painter this time. UV are not optimize and retopo is not perfect (some triangles on face) but for a first time i'm glad with the result. Rendereing in Substance painter too And ref: