Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
Hi, I'm trying to create shader for masking detail texture to multiply with metalness map.Her's my model with albedo, roughness and metalness maps on - no albedo or detail maps added at this point: I already have mix pass for albedo and now I'm trying to perform similar to reflectivity map. here's albedo part (it's working…
I would advise against that one. Typically when you see something like that it has poor primary parts that aren't listed. Motherboard, PSU, etc. These things are the backbone of your computer, and loss of any of them could cause damage to the other parts, but will set you back in getting a nice computer. Also consider that…
Oh... oh that's lovely... Never would of happened if Phil Gramm (R-Texas) & Jim Leach (R-Iowa) hadn't killed the Glass Steagall act that kept those two institutions separate. It never would of allowed for mortgage backed securities and quite possibly we would have avoided this entire mess... At least a lot of dead loans…
Read those design notes. Very helpful. Fixed the vertex normals on the grass cards. Played with fog a bit more. Got distracted trying to take screen caps and started to sculpt my landscape. Trying to implement some things I learned from those notes. Mostly creating some hills to separate fore/mid/background. Going to take…
Yeah was going to say that its quite uncomfortable on a naked bike around higher speeds >140 km/h (autobahn ftw :P ) The yamaha and the suzuki seem to be good deals for the money you want to invest, dont know about the handling there though. You might want to check out kawasakis er-6F (also known as ninja 650 R) l seems to…
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for mid-level freelance 3D artists experienced in creating stylized hand-painted armors for a stylized MMORPG project. Texture quality level and art direction is similar to WoW. Project Style * Stylized MMORPG * Hand-painted…
Hi all, I’m looking for someone who is good at retopology for human characters. I am creating a 3d animated project (not sure if this is the right place 😅) and, as I suck at it, I need someone who can do it so I can progress with the character modelling. If I could also get a few more character artists (at least 2) and at…
Ye i like ur sense of design. It's detailed by not overly-busy. Texture sheets will def help provide some insight to ur work, u should include a few example with every set. Apropo, I think textures r ur weakest point. They r good all-around, but look more like a good patch-up of detail overlay layers rather than an…
Hi, guys have you any plan add some specific output maps for dota 2 as are: 1. Color - In DDO Albedo 2. Normal Map - In DDO Normal 3. Mask 1 - (R) Channel - Detail Map - Specific for Dota - (G) Channel - Diffuse Fresnel - Specific for Dota - (B) Channel - Metalness - In DDO Metalness - (A) Channel - Self Illumination -…