TL;DR My website with portfolio (check YouTube channel for more) http://sergeizemtsev.tumblr.com/ If you want:* Atmospheric and eerie soundtracks in the spirit of Yume Nikki * Paranoid post-punk and insecurity like Berserk and Paprika soundtracks * If you conceived Persona and Danganronpa in the darkest colors * You need…
Nice one MoP. More high-speed video http://www.photron.co.jp/mitaiken/index.html http://www.photron.com/newsite/content.cfm?n=gallery http://www.photron.com/newsite/content.cfm?n=links
torso n face study for the night. I'd like to focus my efforts towards nailing down arms, hands, n booty sculpting. They're giving me the most challenge
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Hi! What does the mesh shading of the lowpoly look like? Is it the same on all parts using the same texture? Are the stacked shells oriented in the same direction? I would expect the final shading (normal map applied) to look off for each part that's reusing texture but that has mesh shading that's different than the part…
there are a few engines which deal with n-gones and in this case you should triangulate all non coplanar n-gones or make them planar. This is used for lowspec stuff like engines for the web