I have the Blood Gulch Chronicles DVDs, but it looks like I will need to pick up their newer entries as well. I've seen them all on-line, but the behind-the-scenes features sound good. I'm serious though. In the last two episodes, it looks like they have actions sequences that were custom animated. It's hard to believe…
how's it going jbstans, I believe the vertex you have floating around there is contributing to your problem. Also try to continue the edge flow you have started at the bottom there cause those tris are killing it, like Vig said they could use some optimizing. Probably wouldn't hurt to throw in a couple supporting edges on…
Riki, I think it was over a year ago when I asked you if Eat3D had any educational packaging options for Universities. I believe you said something about it being in the works and that it's a bit different/difficult with DVD's (I honestly forget exactly what you said at this point). Anyway, getting to the point, will you…
[ QUOTE ] I'm pretty super nooby at 3d... [/ QUOTE ] Haha, I find that hard to believe when looking at that blue guy. Someone made a great tutorial pic about edgeloops...I think either Mop or Poop, not sure. I´d post it but I don´t have it here right now. Anyways, great stuff Robg the textures look ace! I could easily…
I am not a rigger but the notion of using blendshapes in conjunction with specific joint rotations is not new. I believe you could easily set this up in Maya with Set Driven Keys or Max with Wire Parameters. I don't know the particulars of which engines support driving blendshapes by joints vs which ones you'd have to…
I was happy to see this pop up today. Most likely I will be producing a map for this. I'm wondering if a single map can be applied to multiple categories. Like can you submit a level for CTF and have it also entered in Best Graphics in a Level. I'll need to reread the information again to make sure, but I don't believe it…
wow still don't believe the model is going so good :) Thanks everyone! P442: hehe yeah you right. I start this guy just as a speed sculpting and at the end it was for me kind of killercroc. SO thats why i call him now killercroc, even he is just a guy with scales on him. ;D Here some other screens, maybe someone didn't see…
In my opinion is all about the quality. Of course content matters but I believe it's all about how you apply the concepts you know. Have a hard surface model, an organic, zbrush work, low poly, etc. Show that you know how to use those techniques. It could be applied in a crate or a cool unique environment or prop. That is…
Hi Sage, wow I cant believe you already watched it! The next part should go into texturing and if anyone has any suggestions Id love to hear them for part 3 because I should start it very soon. I wanted to make sure this series was something where someone could follow along every step of the way like my other DVDs. This…
Yeah that image you found is exactly what I was trying to convey with the feet there. I think he could die and not seem weak in this case. If she were using her fists or even a blunt object I think it would be hard to believe that she could just knock him out, but since it's a blade I'd say Kill, KILL! This is a nice…