Here you go: It would likely mess up the teeth and any detail work, and techically, you'd then have to worry about creating enough space for the muscles, but it would improve the overall impression.
Hi, My name is Morris - Currently living in Stockholm, Sweden, where I study Game Development at 'Stockholms Universitet'. I liked the idea of the Digital Sketchbook so I'll give it a try, since I just recently began modelling in 3D (Autodesk Maya mainly) Constructive Criticism is more than welcome:) /Morris
Love the response, yeah on the stuff i work (too long on) i wouldn't know what to do if anyone asked either, just a heads up it happen once. Perhaps going off of saved files time-frames might help with this stuff? Otherwise no worries i was just seeking options. looking forward to your next posted work.
Sorry, we are no longer accepting applications for this role. _______________________________ Hey there. We're Feel Free Games, the indie team behind Luma Island. Our next game will be very different but we can’t reveal what it’s about in public yet. To help bring it to life in Unity, we're looking for a super talented VFX…
Been a while sense I've worked on a personal project of this scale. So im trying to just have fun with it. Ended up going back and adding more ideas to the blockout and am feeling happy with its evolution. I am adding an interior section of the tree that can work as a great hall or possibly a witches den. Not sure yet...…
Was the green text meant to be a link, by any chance? But I think I've done what you're referring to...? You mean does it have another item of clothing underneath for it to react to? Like a t-shirt? I believe that first exercise does. My second one definitely does. I think I pushed that first one a bit further since I…
Thanks, that makes sense! I’ll look into the parallax/cubemap approach for the inner portal. If it’s easier to explain with screenshots or a quick back-and-forth, would you be okay with adding me on Discord? I think it would be easier for me to show my current material graph and understand the steps that way. My Discord…
Despite the possible fixes, it's best not to worry about minor shading issues like this early on in the modeling process. Usually these little things are not at all noticeable in the materialized surface, and totally not worth the effort to fix at this point. Complete the texturing and import into your renderer and apply…