Kind of surprised that I haven't seen any PolyCounters from Valve on here, especially considering the relationship between the PolyCount community and Valve itself! Where are you all at? :)
Welcome to Polycount! This is the thread for you... https://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking/p1
Happy birthday Polycount! He. I found polycount because of an awesome "Knife Tutorial" by Rat. We had a short fling, which later turned out to be quite the romance. I still love U Polycount!
All the decent contract work I have gotten has been directly or indirectly from Polycount. Polycount also motivated me to put togther a portfolio and told me how to do it correctly. Thanks Polycount!
I'm creating an anime/stylized 3rd person action game with a focus on boss battles. I'm looking for an experienced 3D character animator who can create a stylish and impactful set of attack combos and skills for the player character. These animations will be used to finish prototyping the feel of combat and push the game…