Ok , instead of blind praise im going to be honest with you : the model has loads of weird smoothing , seems like you didnt make a highpoly to generate the normal map and it shows since it appears that you used only smoothing groups, making it look like a late PS2 model. I would go back to the HP and get a clean basemodel…
Another workaround is just getting all actors of class "Default Pawn" on begin play and deleting them. That's just a workaround though. Having your gamemode and player set up correctly is the proper fix.
Some of the terminology like "nexus" seems too close to LoL for me... The diversity in gamemodes/maps looks nice though so ill hold my tongue till i've played it. Is it F2P? If not, i'll pass/
change the viewport veiw mode to realtime and Change it to gamemode view that might do it. It also looks like its in unlit mode you might want to turn on lighting as well. (use the small buttons at the top of the viewport)
UDK allows to render frame by frame: http://udn.epicgames.com/Three/CapturingCinematicsAndGameplay.html You'd have to set up Cameras and Lighting before hand though, since this is obviously for Gamemode. I'd be interested to see how your model looks in CryEngine just for comparisons sake. Your UDK shaders are pretty much…
Yup that did the trick :p It's been a while since I did something with the udk, and really can't remember putting in a gamemode.. But thanks anyways guys!
@Joopson considering the small time span of saying it was borken to to being fixed he prolly just didnt have gamemode on or had it disabled in a menu somewhere
And it goes into Beta on the 20th Depending on when you bought it: -Free updates for life if you bought it in Alpha -Free updates til end of Beta if bought during Beta -Bought after beta? tough luck - it's pretty much paid DLC EDIT: Sorry, I misunderstood - you still get free updates, just not all versions, e.g. new…
payload race gamemode! The one that was featured in the blurry pic behind the scout, but didn't make the update. Plus 2 new arena maps, yet I wish they were maps similar to cp_gravelpit :(